![]() buying anything on the PlayStation Store. The issue started resolving itself shortly after, and has been almost completely fixed at the time of writing.ĭuring the few hours following all the confusion, some players managed to get around the problem by. Blizzard quickly acknowledged it, promising to alert relevant team members. The problem has been widely discussed on Blizzard's forums, as well as Reddit and elsewhere. Continuously trying would also result in the Too Many Requests error. That's the Invalid License error, which prevented players from being able to log in. The first is the most common/confusing, because it occurred for a large number of PlayStation 5 players. Apart from that, there were two major problems, and it seems only one of them can be blamed on Blizzard. It's always a good sign on when a game's subreddit isn't full of the same complaints about not being able to log in on day one. Even queue times were fairly short, and many players reported staying online for hours without crashes. While the real launch, coming up on June 6, will likely be substantially more challenging for Blizzard, last night's early access launch mostly went off without a hitch. Watch on YouTube A not-very-brief Diablo 4 chat with Connor, and myself. With any luck, when X4 and the new X Rebirth VR Edition releases, Egosoft will have taken their time and get these out the door as complete as possible.To see this content please enable targeting cookies. Players of the X series will now that when Egodoft release new games it’s more often than not a buggy mess and it takes them time to sort the games out. According to Egosoft, these beta updates “improve the games” and players can expect performance improvements. That’s not all that’s in the works at Egosoft, there are beta versions to test for X Rebirth 4.10, X3: Albion Prelude 3.2, and X3: Terran Conflict 3.3. Pace and Balancing: All aspects of the game had to be rebalanced to create the best experience for the VR environment.Special UI: The user interface of XR VR Edition was specially designed to work entirely as an immersive first person VR cockpit experience.New content: X Rebirth VR Edition extends the gameplay and universe with new missions to deliver a unique virtual reality experience.New graphics engine: X Rebirth VR Edition will be the first title by Egosoft to utilise our new in-house development, based on the innovative new Vulkan graphics technology.Owners of X Rebirth will also be able to take advantage of a discount. This VR edition will be coming to Early Access in the first half of 2017. ![]() This VR edition is based on X Rebirth Home of Light and it’s been redesigned and optimised for VR headsets. X fans who own a VR headset can now look forward to a completely new X game called X Rebirth VR Edition. Many of these are things we would also like to see in a space game and these, along with the foundations laid by all the work and feedback that went into X Rebirth, have been the basis for the big project that we have been working on for the last few years: a real X4.” However, we also realise that there are still many unfulfilled wishes, some of which would require extensive changes that couldn’t be implemented in the existing game. ![]() Since then, we have worked hard to make X Rebirth a better game, incorporating player feedback, continuing to develop the engine it is based on, and releasing many updates and expansions. ![]() But when X Rebirth was released, many fans expected it to be an “X4″ a game with most of the key features of the X3 games and then some. We removed some features in order to be able to concentrate on others. “When we worked on X Rebirth we needed to make a lot of simplifications. ![]()
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